Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Christy Davis do not know what happened to Christy Davis. There is a gap in Christy Davis's memory. |
3 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Opponents of Christy Davis's belief system ambush Christy Davis. |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Vessel participates in a notable military engagement. |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Christy Davis join a gambling circle on board. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Flight (Navy). |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Opponents of Christy Davis's belief system ambush Christy Davis. |
8 |
45 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |