Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Dixie Gardner is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Dixie Gardner come into conflict with a splinter group Dixie Gardner's own religion which maintains Dixie Gardner's version is the wrong one. Gain 3 Rivals. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Dixie Gardner is sent to a new community or parish to preach The Word among the poor. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
34 |
Dixie Gardner refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dixie Gardner's faith. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Entertainer (Artist). |
6 |
39 |
Dixie Gardner is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
42 |
Good fortune |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Dixie Gardner do not know what happened to Dixie Gardner. There is a gap in Dixie Gardner's memory. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attacked by enemies and injured. |
10 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Gain Enemy if Dixie Gardner don't already have one. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Scavenger). |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
59 |
Dixie Gardner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Dixie Gardner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Retired. |
14 |
64 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |