Retired 2nd Officer Donnie Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 70 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 7 (0)111AB7
Has good taste
 
Skills
Advocate 1
Art (Presentation/Holography) 1
Athletics (Dexterity) 1
Broker 1
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Engineer (Power) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Hostile Environment/Underwater) 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer46
Citizen Worker Technician23
Believer Mainstream Believer Initiate12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Myrtis Brew Ally 4 0 0 2 Thaggeshi (F/35)
Myrtis Brew loses some of their power base.
E-wa Pao-a Sossa Ally 2 0 1 0 Bwap (M/29)
Ronnie Gregory Rival 2 2 1 5 Suerrat (M/78)
Orion Hand Contact 3 2 0 5 Dynchia, Imperium (M/26)
Relationship becomes more moderate.
Orion Hand loses some of their power base.
Relationship becomes more moderate.
Orion Hand was ruined by misfortune caused by the character.
Orion Hand is particularly unusual, such as an artificial intelligence or very alien being.
An incident occured.
Anthony McLean Contact 3 1 1 5 Vanejenese (M/22)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 A good deal ensures Donnie Fawns is living the high life for a few years.
4 30 Continued as Merchant (Merchant Marine).
4 32 Donnie Fawns's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Befriend a useful ally in one sphere. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7 42 Became a Citizen (Worker).
7 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 46 Promoted to Citizen (Worker) rank 1.
8 46 Continued as Citizen (Worker).
8 48 Donnie Fawns learn something Donnie Fawns should not have – a corporate secret, a political scandal – which Donnie Fawns can profit from illegally.
8 48 Gain a criminal contact.
8 50 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 50 Aging Crisis. Owe 20,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Citizen (Worker).
9 51 Donnie Fawns gain experience in a technical field as a computer operator or surveyor.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Voluntarily left Worker
10 54 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 55 Donnie Fawns have been following false teachings!
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Continued as Believer (Mainstream Believer).
11 59 Donnie Fawns accepted an offer of inducements to betray Donnie Fawns's faith. Gain 580,000 in cash.
11 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Retired.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 69 Gained a contact.
14 70 Aging Crisis. Owe 20,000 for medical bills.
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