Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
28 |
Contact with Government. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Artist) rank 2. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Works is especially well received and popular, making Eda Grant a minor celebrity |
5 |
38 |
Promoted to Entertainer (Artist) rank 3. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Works is especially well received and popular, making Eda Grant a minor celebrity |
6 |
42 |
Promoted to Entertainer (Artist) rank 4. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Eda Grant far from home. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
46 |
Eda Grant's business expands, Eda Grant's corporation grows, or the colony thrives. |
8 |
49 |
Promoted to Citizen (Corporate) rank 1. |
9 |
49 |
Voluntarily left Corporate |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Eda Grant's Contacts or Allies betrays Eda Grant, ending Eda Grant's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Moved to a new world. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |