Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Esther Casey's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Esther Casey have no idea what happened to Esther Casey – they found Esther Casey's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Make an unexpected connection outside Esther Casey's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Nearly killed. Owe 11,250 for medical bills. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |