Retired 3rd Officer Fannie Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 70 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 7 (0)111437
Random, Freckles, Mysterious
 
Skills
Admin 0
Animals 0
Deception 1
Diplomat 0
Drive (Walker) 2
Electronics (Computers) 3
Mechanic 1
Recon 2
Stealth 0
Streetwise 3
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Wanderer 35
Merchant Merchant Marine 3rd Officer35
Citizen Corporate 01
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Terri McKee Ally 2 0 1 0 Azhanti (F/14)
Shannon Roland Contact 1 2 6 5 Florian (F/61)
Terrance Lord Contact 2 0 3 5 Humaniti (M/25)
Forgiveness.
Awehrau A Ally 3 0 1 0 Aslan (M/28)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Fannie Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 24 Failed to qualify for Surveyor (Scout).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Befriend a useful ally in one sphere. Gain an Ally.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 30 Make an unexpected connection outside Fannie Clements's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 36 Embroiled in legal trouble.
6 36 Continued as Merchant (Merchant Marine).
6 40 Given advanced training in a specialist field
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 44 Make an unexpected connection outside Fannie Clements's normal circles. Gain a Contact.
7 44 Forced to muster out.
8 44 Failed to qualify for Physician (Scholar).
8 44 Returned to Drifter (Wanderer).
8 46 Good fortune
8 48 Promoted to Drifter (Wanderer) rank 2.
9 48 Continued as Drifter (Wanderer).
9 52 Find valuable salvage.
9 52 Promoted to Drifter (Wanderer) rank 3.
10 52 Continued as Drifter (Wanderer).
10 55 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 55 Became a Citizen (Corporate).
11 59 A revolution, attack or other unusual event throws Fannie Clements's life into chaos, forcing Fannie Clements to leave the planet.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 61 Fannie Clements is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Fannie Clements faith is shaken.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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