Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Florrie Lynch don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Florrie Lynch's job. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Retired. |
8 |
48 |
Victim of a crime. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |