Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Join homeworld’s celebrity circles |
1 |
20 |
Gain a contact |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Garnet Fuller's work ends up coming home with Garnet Fuller, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Garnet Fuller's Contacts or Allies betrays Garnet Fuller, ending Garnet Fuller's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Entered Merchant Academy with the Business curriculum. |
6 |
38 |
War breaks out, triggering a mandatory draft. |
6 |
38 |
Dropped out of the merchant academy. |
7 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
42 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Flight (Navy). |
8 |
42 |
Continued as Navy (Line/Crew). |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Continued as Navy (Line/Crew). |
9 |
47 |
During a battle, defeat or victory depends on Garnet Fuller's actions. Garnet Fuller actions lead to an honorabe discharge. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Garnet Fuller refused an offer of inducements to betray Garnet Fuller's faith. Gain 5 enemies. |
11 |
51 |
Voluntarily left Mainstream Believer |
11 |
51 |
Returned to Drifter (Wanderer). |
11 |
54 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |