Retired Warrior Garnett Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 70 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 7 (0)111717
Grateful, Bossy
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Melee (Blade) 1
Persuade 1
Profession (Worker/Armourer) 1
Profession (Spacer/Belter) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer (Sails) 1
Stealth 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
Drifter Barbarian Warrior34
Marine Ground Assault Lance Corporal12
Scout Courier 02
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Lundush Agsha Enemy 0 3 0 0 Vilani, Imperium (F/32)
Maude Perez Ally 0 0 5 1 Sydite (M/84)
Delmar Barbary Enemy 0 3 1 2 Sydite (M/17)
William Bell Enemy 0 3 0 6 Sydite (F/41)
William Bell has negatively life-changing event.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Gained a contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Voluntarily left Colonist
4 30 Failed to qualify for Journalist (Entertainer).
4 30 Became a Drifter (Barbarian).
4 34 Gained a contact.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 38 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
6 38 Continued as Drifter (Barbarian).
6 42 Promoted to Drifter (Barbarian) rank 3.
7 42 Continued as Drifter (Barbarian).
7 43 Garnett Sims do not know what happened to Garnett Sims. There is a gap in Garnett Sims's memory.
8 43 Failed to qualify for Merchant Academy.
8 43 Submitted to the draft.
8 43 Became a Marine (Ground Assault) with the new title Marine.
8 45 A mission goes disastrously wrong due to Garnett Sims's commander’s error or incompetence, but Garnett Sims survive.
8 45 Cover for the commander and gain an Ally.
8 47 Attempt at commissioned failed.
8 47 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
9 47 Continued as Marine (Ground Assault).
9 49 A mission goes wrong; Garnett Sims and several others are captured and mistreated by the enemy. Gain Garnett Sims's jailer as an Enemy.
10 49 Became a Scout (Courier).
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 53 Continued as Scout (Courier).
11 54 Garnett Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Garnett Sims fail to help. Gain an Enemy.
11 54 Psychologically damaged by Garnett Sims's time in the scouts.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Garnett Sims is sent to a new community or parish to preach The Word among the poor.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 62 Garnett Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 68 Garnett Sims is sent to a new community or parish to preach The Word among the poor.
14 69 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 69 Aging Crisis. Owe 60,000 for medical bills.
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