Gene Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 70 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)111885
Amateurish demeanor
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Broker 3
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 1
Profession (Worker/Metalworking) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Sophontology) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 24
Citizen Colonist 02
Merchant Broker 15
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Corine Olson Rival 1 1 2 5 Happrhani (F/33)
Iris Morvell Enemy 0 3 1 0 Zaris (F/45)
Nicholas Greerson Contact 2 1 5 1 Sylean (M/15)
Nicholas Greerson is actually an organisation such as a political movement or modest sized business.
Arie Coghill Contact 2 2 0 2 Zaris (F/22)
Estelle Eade Ally 1 1 1 0 Ziadd (F/9)
Relationship soured.
Terry Lane Ally 1 0 3 3 Zaris (F/34)
Forgiveness.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 Advanced training in a specialist field.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 24 Caught cheating in some fashion, advancing Gene Lewis's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2 24 A disaster leaves several injured, and others blame Gene Lewis, forcing Gene Lewis to leave Gene Lewis's career. Gain a Rival.
2 24 Lightly injured, no permanent damage. Fully recovered.
2 24 Gain an Enemy
3 26 Continued as Scholar (Field Researcher).
3 27 Entangled in a bureaucratic or legal morass that distracts Gene Lewis from Gene Lewis's work.
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Physician (Scholar).
4 30 Continued as Scholar (Field Researcher).
4 32 An expedition or voyage goes wrong, leaving Gene Lewis stranded in the wilderness.
5 32 Became a Citizen (Colonist).
5 34 Gene Lewis learn something Gene Lewis should not have – a corporate secret, a political scandal – which Gene Lewis can profit from illegally.
6 36 Continued as Citizen (Colonist).
6 39 Life ruined by a criminal gang. Gain the gang as an Enemy
7 39 Became a Merchant (Broker).
8 43 Aging Crisis. Owe 50,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Broker).
8 46 Make an unexpected connection outside Gene Lewis's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Broker) rank 1.
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Continued as Merchant (Broker).
9 49 Risk Gene Lewis's fortune on a possibility lucrative deal and win.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Continued as Merchant (Broker).
10 54 Make an unexpected connection outside Gene Lewis's normal circles. Gain a Contact.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Merchant (Broker).
11 57 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 50,000 for medical bills.
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