Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Gusta Cumming's ship is damaged, and Gusta Cumming have to hitch-hike Gusta Cumming's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Gusta Cumming's trade routes and contacts, forcing Gusta Cumming to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
31 |
Gusta Cumming learn something Gusta Cumming should not have – a corporate secret, a political scandal – which Gusta Cumming can profit from illegally. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Became a Scholar (Physician). |
7 |
38 |
Make a breakthrough in Gusta Cumming's field. |
8 |
40 |
Continued as Scholar (Physician). |
8 |
42 |
Win a prestigious prize for Gusta Cumming's work. |
8 |
44 |
Promoted to Scholar (Physician) rank 1. |
9 |
44 |
Continued as Scholar (Physician). |
9 |
48 |
Advanced training in a specialist field. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Switched to Scholar (Field Researcher) with previous rank. |
10 |
50 |
Moved to a new world. |
11 |
52 |
Continued as Scholar (Field Researcher). |
11 |
54 |
Gusta Cumming's work is sabotaged by unknown parties. Gusta Cumming may salvage what Gusta Cumming can and give up. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
55 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |