Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Join a social movement. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
28 |
Harriett Doyle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
28 |
Failed to qualify for Star Marine (Marine). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Risk Harriett Doyle's fortune on a possibility lucrative deal and win. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
A good deal ensures Harriett Doyle is living the high life for a few years. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Given advanced training in a specialist field |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Harriett Doyle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Voluntarily left Merchant Marine |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Harriett Doyle aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |