Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Hattie Mason left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Hattie Mason do not know what happened to Hattie Mason. There is a gap in Hattie Mason's memory. |
7 |
36 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
37 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
37 |
Failed to qualify for Corporate (Citizen). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Returned to Agent (Law Enforcement). |
8 |
38 |
Hattie Mason went above and beyond the call of duty. |
8 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
41 |
Continued as Agent (Law Enforcement). |
9 |
42 |
Advanced training in a specialist field. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Switched to Psion (Adept). |
10 |
47 |
Psionic strength increases. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Continued as Psion (Adept). |
11 |
50 |
Pick up potentially useful information using Hattie Mason's psychic powers. |
11 |
53 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Psion (Adept). |
12 |
55 |
Psionic strength increases. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Psion (Adept). |
13 |
59 |
Advanced training in a specialist field. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Psion (Adept). |
14 |
62 |
Psionic strength increases. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Continued as Psion (Adept). |
15 |
69 |
Gift causes a former ally to turn on Hattie Mason and betray Hattie Mason. One Ally or Contact becomes an Enemy. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |