Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Hattie McGrath's business or ship thrives. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
42 |
One of Hattie McGrath's pieces of art is stolen, and the investigation brings Hattie McGrath into the criminal underworld. |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
47 |
Works is especially well received and popular, making Hattie McGrath a minor celebrity |
9 |
47 |
Continued as Entertainer (Artist). |
9 |
49 |
Hattie McGrath is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Hattie McGrath refused an offer of inducements to betray Hattie McGrath's faith. Gain 3 enemies. |
10 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Hattie McGrath come into conflict with a splinter group Hattie McGrath's own religion which maintains Hattie McGrath's version is the wrong one. Gain 2 Rivals. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |