Retired Lieutenant Joan Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 70 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 10 (1) 7 (0)111CA7
Flexible, Always has a sweaty brow, Soft-Hearted
 
Skills
Admin 0
Athletics 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Sports/Racquet Sports) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Linguistics) 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Scavenger 02
Army Infantry Lieutenant1 / 02
Citizen Colonist 01
Scout Explorer Scout12
Citizen Worker Craftsman56
 
Name Type Affinity Enmity Power Influence Species
Brandon Oakden Rival 0 4 0 3 Azhanti (M/20)
Relationship becomes more moderate. Enemy becomes a rival.
Burley Donoughoe Rival 1 3 1 2 Azhanti (M/45)
Len Spencer Ally 3 0 3 1 Azhanti (M/19)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Injured. Fully recovered. Owe 5,000 for medical bills.
2 20 Failed to qualify for Ground Assault (Marine).
2 20 Became a Drifter (Scavenger).
2 24 Attacked by enemies and injured.
2 24 Lightly injured, no permanent damage. Fully recovered.
2 24 Gain Enemy if Joan Hall don't already have one.
3 24 Voluntarily left Scavenger
3 24 Failed to qualify for University.
3 24 Continued as Drifter (Scavenger).
3 28 Joan Hall do not know what happened to Joan Hall. There is a gap in Joan Hall's memory.
4 28 Became a Army (Infantry) with the new title Private.
4 30 Commanding officer takes an interest in Joan Hall's career.
4 32 Commissioned in Army (Infantry) with the new title Lieutenant.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Army Support (Army).
5 32 Continued as Army (Infantry).
5 34 Severely injured. Fully recovered. Owe 6,250 for medical bills.
6 34 Became a Citizen (Colonist).
6 37 A revolution, attack or other unusual event throws Joan Hall's life into chaos, forcing Joan Hall to leave the planet.
7 37 Became a Scout (Explorer).
7 39 A romantic relationship ends badly. Gain a Rival or Enemy.
7 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 41 Continued as Scout (Explorer).
8 44 Joan Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 44 Switched to Citizen (Worker).
9 48 Spent time maintaining and using heavy vehicles.
9 48 Promoted to Citizen (Worker) rank 1.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Citizen (Worker).
10 51 Joan Hall's business expands, Joan Hall's corporation grows, or the colony thrives.
10 52 Forced to continue current assignment.
10 52 Promoted to Citizen (Worker) rank 2 with the new title Technician.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Continued as Citizen (Worker).
11 55 Joan Hall befriend a superior in the corporation or the colony.
11 56 Promoted to Citizen (Worker) rank 3.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Continued as Citizen (Worker).
12 59 A new romantic starts. Gain an Ally.
12 60 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Citizen (Worker).
13 62 Advanced training in a specialist field.
13 64 Promoted to Citizen (Worker) rank 5.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Continued as Citizen (Worker).
14 68 Joan Hall is rewarded for Joan Hall's diligence or cunning.
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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