Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Gain Enemy if Joan Hall don't already have one. |
3 |
24 |
Voluntarily left Scavenger |
3 |
24 |
Failed to qualify for University. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Joan Hall do not know what happened to Joan Hall. There is a gap in Joan Hall's memory. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Commanding officer takes an interest in Joan Hall's career. |
4 |
32 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Continued as Army (Infantry). |
5 |
34 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Joan Hall's life into chaos, forcing Joan Hall to leave the planet. |
7 |
37 |
Became a Scout (Explorer). |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
44 |
Joan Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
44 |
Switched to Citizen (Worker). |
9 |
48 |
Spent time maintaining and using heavy vehicles. |
9 |
48 |
Promoted to Citizen (Worker) rank 1. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
51 |
Joan Hall's business expands, Joan Hall's corporation grows, or the colony thrives. |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Continued as Citizen (Worker). |
11 |
55 |
Joan Hall befriend a superior in the corporation or the colony. |
11 |
56 |
Promoted to Citizen (Worker) rank 3. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Citizen (Worker). |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Citizen (Worker). |
13 |
62 |
Advanced training in a specialist field. |
13 |
64 |
Promoted to Citizen (Worker) rank 5. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Citizen (Worker). |
14 |
68 |
Joan Hall is rewarded for Joan Hall's diligence or cunning. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |