Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Line/Crew). |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
Lee Burns rise to a position of power in Lee Burns's colony or corporation. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
36 |
Lee Burns learn something Lee Burns should not have – a corporate secret, a political scandal – which Lee Burns can profit from illegally. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
40 |
Lee Burns gain experience in a technical field as a computer operator or surveyor. |
6 |
41 |
Promoted to Citizen (Colonist) rank 3. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
44 |
Became a Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Lee Burns's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
54 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
A good deal ensures Lee Burns is living the high life for a few years. |
11 |
60 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
Make an unexpected connection outside Lee Burns's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Broker) rank 4. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
65 |
A good deal ensures Lee Burns is living the high life for a few years. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |