Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Lennie Legge into bankruptcy. Lennie Legge salvages what Lennie Legge can. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Established a network of contacts. Gain 2 contacts. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Lennie Legge's job. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Lennie Legge's Contacts or Allies betrays Lennie Legge, ending Lennie Legge's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Scout (Courier). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
54 |
A notable academic consults with Lennie Legge about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Opponents of Lennie Legge's belief system ambush Lennie Legge. |
12 |
58 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Amnesia. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |