Retired Team Leader Letha Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 70 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 9 (1)111B49
Neat, Evil
 
Skills
Animals (Training) 1
Astrogation 0
Broker 1
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 0
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (Social Sciences) 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 4th Officer26
Drifter Wanderer 22
Scout Courier Scout12
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Belva Holland Enemy 0 1 2 0 Vlazhdumecta (F/69)
Ansel Buchannan Contact 0 1 0 0 Vlazhdumecta (M/69)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Spend several years jumping from world to world in Letha Dickman's scout ship.
2 22 Voluntarily left Explorer
2 22 Failed to qualify for Pirate (Rogue).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Gained a contact.
3 26 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
5 34 Continued as Merchant (Merchant Marine).
5 36 Letha Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 36 Failed to qualify for Field Researcher (Scholar).
6 36 Became a Drifter (Wanderer).
6 40 Promoted to Drifter (Wanderer) rank 1.
7 40 Continued as Drifter (Wanderer).
7 42 Find an Alien Artifact.
7 44 Promoted to Drifter (Wanderer) rank 2.
8 44 Voluntarily left Wanderer
8 44 Returned to Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 49 Make an unexpected connection outside Letha Dickman's normal circles. Gain a Contact.
9 52 Forced to muster out.
10 52 Switched to Scout (Courier) with previous rank.
10 54 Spend several years jumping from world to world in Letha Dickman's scout ship.
10 56 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Scout (Courier).
11 58 Letha Dickman survey an alien world.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Voluntarily left Courier
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Someone more charismatic but less devout than Letha Dickman has become Letha Dickman's superior.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 65 A notable academic consults with Letha Dickman about a publication or documentary he is working on. Gain a Contact in academia.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 68 Aging Crisis. Owe 10,000 for medical bills.
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