Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Liddie Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Liddie Cox fail to help. Gain an Enemy. |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Liddie Cox's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Liddie Cox do not know what happened to Liddie Cox. There is a gap in Liddie Cox's memory. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
42 |
Liddie Cox do not know what happened to Liddie Cox. There is a gap in Liddie Cox's memory. |
9 |
42 |
Failed to qualify for Courier (Scout). |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Failed to qualify for Free Trader (Merchant). |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
47 |
Liddie Cox do not know what happened to Liddie Cox. There is a gap in Liddie Cox's memory. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Opponents of Liddie Cox's belief system ambush Liddie Cox. |
11 |
50 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Accused of a crime. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |