Retired Crewman Lila Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)111677
Kind, Holy, Forceful
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 0
Profession (Worker/Hydroponics) 1
Profession (Worker/Metalworking) 1
Profession (Freeloader/Security) 1
Recon 2
Science (Life Sciences/Biology) 1
Stealth 0
Steward 0
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Army Infantry Private02
Drifter Wanderer 12
Prisoner Fixer 24
Prisoner Thug 11
Prisoner Inmate 22
 
Name Type Affinity Enmity Power Influence Species
Lynn Meyer Enemy 6 5 0 3 Vanejenese (F/59)
Lynn Meyer was ruined by misfortune caused by the character.
reconciliation.
Ottilia McPherson Enemy 0 2 0 1 Azhanti (F/59)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Scarred. Fully recovered. Owe 2,500 for medical bills.
3 24 Failed to qualify for Marine Support (Marine).
3 24 Submitted to the draft.
3 24 Became a Army (Infantry) with the new title Private.
3 28 Commanding officer takes an interest in Lila Desmond's career.
4 28 Continued as Army (Infantry).
4 31 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 31 Gain rebels as Enemy
5 31 Failed to qualify for Courier (Scout).
5 31 Became a Drifter (Wanderer).
5 32 Lila Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 32 Returned to Merchant (Merchant Marine).
6 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 36 Forced to muster out.
7 36 Returned to Drifter (Wanderer).
7 39 Attempted a risky adventure and was sent to prison.
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Became a Prisoner (Fixer).
8 41 Failed to escaped from prison.
8 44 Promoted to Prisoner (Fixer) rank 1.
9 44 Continued as Prisoner (Fixer).
9 46 Beaten by a prison gang.
9 46 Injured. Fully recovered. Owe 5,000 for medical bills.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Switched to Prisoner (Thug) with previous rank.
10 51 Persecuted by a prison gang.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Returned to Prisoner (Fixer).
11 54 Accused of assaulting a prison guard.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Prisoner (Fixer).
12 59 Joined a prison gang
12 60 Promoted to Prisoner (Fixer) rank 2.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Switched to Prisoner (Inmate) with previous rank.
13 63 Beaten by a prison gang.
13 63 Severely injured. Fully recovered. Owe 30,000 for medical bills.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Continued as Prisoner (Inmate).
14 68 Severely injured. Fully recovered. Owe 5,000 for medical bills.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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