Retired Technician Linnie Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 70 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 2 (-2)111372
Insistent, Bright, Wavy hair
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Endurance) 1
Drive (Track) 1
Electronics 0
Engineer 0
Flyer (Airship) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Grapple) 2
Persuade 1
Pilot 0
Profession (Worker/Polymers) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Drifter Barbarian 01
Citizen Colonist 12
Drifter Wanderer 01
Citizen Worker Technician24
Believer Holy Warrior Hopeful03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Juliet Martin Contact 0 1 1 3 Darmine (F/68)
Zita Mckinney Enemy 0 3 0 0 Dynchia (F/54)
Zita Mckinney fell on hard times.
Elisa Mitchell Enemy 0 2 0 2 Dynchia (F/13)
Elisa Mitchell is a questionable figure such as a criminal, pirate or disgraced noble.
Emil Meighan Enemy 0 3 0 4 Hanen (M/51)
Emil Meighan has had an unexpected run of good fortune lately.
Miles Oliver Enemy 0 2 4 3 Dynchia (M/39)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Surveyor).
2 25 Psychologically damaged by Linnie Middlemiss's time in the scouts.
3 25 Failed to qualify for Engineer/Gunner (Navy).
3 25 Became a Drifter (Barbarian).
3 27 Betrayed by a friend. One of Linnie Middlemiss's Contacts or Allies betrays Linnie Middlemiss, ending Linnie Middlemiss's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Became a Citizen (Colonist).
4 29 Advanced training in a specialist field.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 34 Hard times caused by a lack of interstellar trade costs Linnie Middlemiss Linnie Middlemiss's job.
6 34 Switched to Drifter (Wanderer).
6 35 Betrayed by a friend. One of Linnie Middlemiss's Contacts or Allies betrays Linnie Middlemiss, ending Linnie Middlemiss's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Switched to Citizen (Worker).
7 39 Advanced training in a specialist field.
8 39 Continued as Citizen (Worker).
8 42 Linnie Middlemiss's business expands, Linnie Middlemiss's corporation grows, or the colony thrives.
8 43 Promoted to Citizen (Worker) rank 1.
9 43 Continued as Citizen (Worker).
9 44 Linnie Middlemiss learn something Linnie Middlemiss should not have – a corporate secret, a political scandal – which Linnie Middlemiss can profit from illegally.
9 44 Gain a criminal contact.
9 47 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 47 Continued as Citizen (Worker).
10 50 A revolution, attack or other unusual event throws Linnie Middlemiss's life into chaos, forcing Linnie Middlemiss to leave the planet.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 53 Linnie Middlemiss refused an offer of inducements to betray Linnie Middlemiss's faith. Gain 4 enemies.
12 54 Continued as Believer (Holy Warrior).
12 55 Linnie Middlemiss faith is shaken.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Retired at age 58.
13 58 Continued as Believer (Holy Warrior).
13 60 Linnie Middlemiss have been following false teachings!
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 60 Retired.
14 64 Injured. Fully recovered. Owe 5,000 for medical bills.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 65 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 50,000 for medical bills.
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