Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Victim of a crime |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
A revolution, attack or other unusual event throws Lucie Cain's life into chaos, forcing Lucie Cain to leave the planet. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Lucie Cain come into conflict with a splinter group Lucie Cain's own religion which maintains Lucie Cain's version is the wrong one. Gain 2 Rivals. |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Lucie Cain's Contacts or Allies betrays Lucie Cain, ending Lucie Cain's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Lucie Cain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |