Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
29 |
Lutie Reed refused an offer of inducements to betray Lutie Reed's faith. Gain 3 enemies. |
3 |
30 |
Continued as Believer (Mainstream Believer). |
3 |
32 |
Lutie Reed is sent to a new community or parish to preach The Word among the poor. |
4 |
34 |
Continued as Believer (Mainstream Believer). |
4 |
37 |
Lutie Reed is sent to a new community or parish to preach The Word among the poor. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Citizen (Worker). |
5 |
42 |
A revolution, attack or other unusual event throws Lutie Reed's life into chaos, forcing Lutie Reed to leave the planet. |
6 |
42 |
Became a Drifter (Barbarian). |
6 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
46 |
Continued as Drifter (Barbarian). |
7 |
47 |
Attacked by enemies that Lutie Reed easily defeat. |
7 |
47 |
Gain Enemy if Lutie Reed don't already have one. |
8 |
50 |
Continued as Drifter (Barbarian). |
8 |
51 |
Find valuable salvage. |
8 |
54 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
54 |
Continued as Drifter (Barbarian). |
9 |
57 |
Find valuable salvage. |
10 |
58 |
Continued as Drifter (Barbarian). |
10 |
60 |
Lutie Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Retired at age 60. |
11 |
60 |
Retired. |
11 |
64 |
Amnesia. |
12 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Good fortune. |
13 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |