Retired Scout Maggie Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 70 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 1 (-2)111331
Ignored, Glorious, Bitter
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Barbarian 11
Drifter Scavenger 24
Believer Missionary/Humanitarian Junior Project Worker01
Scout Courier Scout15
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ivory Armstrong Rival 1 1 0 4 Sydite (M/32)
Conrad McGuire Rival 1 2 1 4 Happrhani (M/34)
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Accepted a deal with criminal or other figure under investigation.
2 20 Failed to qualify for Thief (Rogue).
2 20 Became a Drifter (Barbarian).
2 21 Find valuable salvage.
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Voluntarily left Barbarian
3 24 Failed to qualify for Explorer (Scout).
3 24 Switched to Drifter (Scavenger).
3 25 Attacked by enemies and injured.
3 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Gain Enemy if Maggie Clubb don't already have one.
4 28 Continued as Drifter (Scavenger).
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 33 Severely injured. Fully recovered. Owe 2,500 for medical bills.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Maggie Clubb accepted an offer of inducements to betray Maggie Clubb's faith. Gain 320,000 in cash.
7 37 Returned to Drifter (Scavenger).
7 39 Drafted into Courier
7 41 Promoted to Drifter (Scavenger) rank 2.
8 41 Became a Scout (Courier).
8 45 When dealing with an alien race, Maggie Clubb botch an opportunity to gather extra intelligence about them.
8 45 Maggie Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 45 Continued as Scout (Courier).
9 48 Spend several years jumping from world to world in Maggie Clubb's scout ship.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Attempted to change assignments.
10 49 Failed to qualify for Explorer (Scout).
10 49 Continued as Scout (Courier).
10 50 Serve as the courier for an important message from the Imperium.
10 53 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Continued as Scout (Courier).
11 55 Spend several years jumping from world to world in Maggie Clubb's scout ship.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Scout (Courier).
12 60 Maggie Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 61 Opponents of Maggie Clubb's belief system ambush Maggie Clubb.
13 61 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 61 Retired.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 Good fortune.
16 69 Aging Crisis. Owe 30,000 for medical bills.
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