Retired Settler Marjory Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 70 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 1 (-2)1118A1
Protective
 
Skills
Admin 0
Animals 0
Athletics 0
Drive (Track) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Medic 0
Melee (Unarmed) 1
Profession (Worker) 0
Recon 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler35
Drifter Barbarian 01
Scout Surveyor 01
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Rush Teague Contact 1 1 5 3 Cafadan (M/55)
Rush Teague has negatively life-changing event.
Verner Duffey Contact 2 0 2 4 Cafadan (M/22)
Crawford Nagle Contact 2 1 3 1 Cafadan (M/57)
Sena Barnes Contact 1 1 2 3 Sydite (F/50)
Sena Barnes gained power at the expense of a third party who now blames the character.
Davis Hegan Contact 6 3 0 1 Suerrat (M/25)
An incident occured.
reconciliation.
An incident occured.
Roy Hunt Contact 3 1 1 5 Answerin (M/74)
Roy Hunt is found or reported dead.
Olga Brook Contact 3 1 0 0 Cafadan (F/44)
Forgiveness.
Jonnie Peterson Enemy 0 6 0 0 Ne Kraeda ren Kelva (M/54)
Relationship soured.
Albert Mcabe Enemy 0 1 3 6 Trexen (M/65)
Albert Mcabe gains in power and influence.
Jerry Alexander Contact 0 1 2 0 Libert (M/24)
Jerry Alexander is in desperate trouble and could use the character’s help.
Albertine Lucas Ally 1 0 2 1 Vanejenese (F/26)
Cherly Dart Rival 0 2 3 1 Trexen (F/27)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Marjory Fletcher learn something Marjory Fletcher should not have – a corporate secret, a political scandal – which Marjory Fletcher can profit from illegally.
1 22 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Marjory Fletcher gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Marjory Fletcher's life into chaos, forcing Marjory Fletcher to leave the planet.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 34 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 34 Failed to qualify for Corporate Agent (Agent).
5 34 Became a Drifter (Barbarian).
5 36 Drafted into Surveyor
6 38 Became a Scout (Surveyor).
6 41 Marjory Fletcher's ship is damaged, and Marjory Fletcher have to hitch-hike Marjory Fletcher's way back across the stars to the nearest scout base.
6 41 Gain 6 Contacts. Gain 2 Enemies.
7 41 Became a Believer (Holy Warrior) with the new title Hopeful.
7 42 Marjory Fletcher have been following false teachings!
8 42 Returned to Citizen (Colonist).
8 43 A revolution, attack or other unusual event throws Marjory Fletcher's life into chaos, forcing Marjory Fletcher to leave the planet.
9 43 Aging Crisis. Owe 20,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 47 Severely injured. Owe 20,000 for medical bills.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 50 Gained a contact.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 55 Injured. Fully recovered. Owe 5,000 for medical bills.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 20,000 for medical bills.
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