Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Maybelle Myers's business expands, Maybelle Myers's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Maybelle Myers gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Maybelle Myers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Maybelle Myers's Contacts or Allies betrays Maybelle Myers, ending Maybelle Myers's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Voluntarily left Free Trader |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Opponents of Maybelle Myers's belief system ambush Maybelle Myers. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Contact with Government. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Drafted into Courier |
9 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
51 |
Became a Scout (Courier). |
10 |
54 |
Maybelle Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maybelle Myers fail to help. Gain an Enemy. |
10 |
54 |
Maybelle Myers's ship is damaged, and Maybelle Myers have to hitch-hike Maybelle Myers's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 5 Contacts. Gain 3 Enemies. |
11 |
55 |
Voluntarily left Courier |
11 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Maybelle Myers come into conflict with a splinter group Maybelle Myers's own religion which maintains Maybelle Myers's version is the wrong one. Gain 3 Rivals. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Maybelle Myers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Maybelle Myers refused an offer of inducements to betray Maybelle Myers's faith. Gain 6 enemies. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired at age 67. |