Retired Explorer Mertie Hunter  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 10 (1)11164A
Spiritual
 
Skills
Admin 0
Animals (Handling) 1
Art (Creative) 0
Athletics 0
Carouse 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 0
Navigation 1
Pilot 0
Profession (Sports/Track & Field) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer45
Believer Mainstream Believer Initiate11
Drifter Wanderer 03
Navy Flight Crewman01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Warner Buckman Rival 1 1 1 1 Yilean (M/74)
Rhea May Enemy 0 3 3 0 Yilean (F/68)
Rhea May is particularly unusual, such as an artificial intelligence or very alien being.
Pierce Nagle Contact 0 1 2 3 Yilean (M/60)
Yolanda Wood Ally 3 0 0 2 Yilean (F/13)
Julian Donaldson Contact 2 0 5 2 Kargol (M/74)
Oda McNamara Contact 3 1 0 1 Answerin (F/31)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Mertie Hunter is rewarded for Mertie Hunter's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 31 Mertie Hunter is rewarded for Mertie Hunter's diligence or cunning.
4 34 Forced to continue current assignment.
4 34 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
5 34 Continued as Citizen (Colonist).
5 36 A revolution, attack or other unusual event throws Mertie Hunter's life into chaos, forcing Mertie Hunter to leave the planet.
6 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 38 Mertie Hunter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mertie Hunter's faith.
6 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 40 Voluntarily left Mainstream Believer
7 40 Failed to qualify for Merchant Academy.
7 40 Became a Drifter (Wanderer).
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 44 Continued as Drifter (Wanderer).
8 45 Injured.
9 45 Failed to qualify for Surveyor (Scout).
9 45 Submitted to the draft.
9 45 Became a Navy (Flight) with the new title Crewman.
9 48 Mertie Hunter is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Mertie Hunter as an Enemy.
10 48 Failed to qualify for Merchant Marine (Merchant).
10 48 Returned to Drifter (Wanderer).
10 49 Betrayed by a friend. One of Mertie Hunter's Contacts or Allies betrays Mertie Hunter, ending Mertie Hunter's career. That Contact or Ally becomes a Rival or Enemy.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Retired at age 49.
11 49 Retired.
11 51 Gained a contact.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 54 A new romantic starts. Gain an Ally.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 58 Gained a contact.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 Gained a contact.
16 69 Aging Crisis. Owe 20,000 for medical bills.
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