Retired Project Worker Mettie Reed  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 70 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2)111192
Disturbed, Results-oriented
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 0
Carouse 0
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Melee 0
Persuade 1
Profession (Spacer) 0
Science (Life Sciences) 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Army Cavalry Private01
Merchant Broker 03
Scout Surveyor 01
Drifter Barbarian 02
Believer Mainstream Believer Lay Person01
Believer Missionary/Humanitarian Project Worker11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Rush McDonaugh Ally 3 0 1 0 Swanfeh (M/74)
Relationship redefined. Enemy becomes an ally.
Arvilla Long Contact 1 2 1 2 Swanfeh (F/53)
Grant Carlson Contact 3 0 4 3 Swanfeh (M/85)
Hildur Price Contact 3 2 1 0 Swanfeh (F/66)
Philomena Buchannan Enemy 0 4 3 3 Ronnin (F/78)
Cornelious Henry Enemy 0 1 4 0 Swanfeh (M/35)
Iris Pettitt Enemy 0 2 1 2 Irhadre (F/36)
Orlando Fowler Ally 3 0 0 1 Swanfeh (M/54)
Monica Learmonth Rival 1 2 0 1 Swanfeh (F/20)
Honora Rouse Ally 1 0 1 1 Azhanti (F/31)
Honora Rouse’s relationships have begun to affect the character.
Taylor Powall Contact 0 2 2 0 Kargol (F/24)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Mettie Reed aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 22 Became a Army (Cavalry) with the new title Private.
2 26 Nearly killed. Owe 7,500 for medical bills.
3 26 Became a Merchant (Broker).
3 27 Severely injured. Fully recovered. Owe 25,000 for medical bills.
4 30 Continued as Merchant (Broker).
4 32 Make an unexpected connection outside Mettie Reed's normal circles. Gain a Contact.
5 34 Continued as Merchant (Broker).
5 35 Embroiled in legal trouble.
5 38 Forced to muster out.
6 38 Failed to qualify for Corporate (Citizen).
6 38 Submitted to the draft.
6 38 Became a Scout (Surveyor).
6 39 Mettie Reed's ship is damaged, and Mettie Reed have to hitch-hike Mettie Reed's way back across the stars to the nearest scout base.
6 39 Gain 2 Contacts. Gain 2 Enemies.
7 39 Became a Drifter (Barbarian).
7 40 Mettie Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 42 Mettie Reed aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 44 Forced to muster out.
9 44 Returned to Drifter (Barbarian).
9 45 Attempted a risky adventure and was wildly successful.
9 48 Forced to muster out.
10 48 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Mettie Reed secretly provide religious rites for a dying leader or noble, although they do not share Mettie Reed's faith. Gain an Ally in the family and a Rival who disagrees with Mettie Reed's choice.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
11 52 Voluntarily left Missionary/Humanitarian
11 52 Retired.
11 53 Good fortune.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
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