Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Millicent Peck's trade routes and contacts, forcing Millicent Peck to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Merchant (Broker). |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Millicent Peck's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Advanced training in a specialist field. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Rewarded for a successful mission. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Millicent Peck is sent to a new community or parish to preach The Word among the poor. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Believer (Mainstream Believer). |
12 |
62 |
Millicent Peck secretly provide religious rites for a dying leader or noble, although they do not share Millicent Peck's faith. Gain an Ally in the family and a Rival who disagrees with Millicent Peck's choice. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Millicent Peck retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Millicent Peck secretly provide religious rites for a dying leader or noble, although they do not share Millicent Peck's faith. Gain an Ally in the family and a Rival who disagrees with Millicent Peck's choice. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |