Retired Manager Myrtie Williamson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 5 (-1)None111685
Impudent, Dependent
 
Skills
Admin 2
Advocate 0
Astrogation 1
Broker 3
Carouse 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 2
Gunner (Screen) 1
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Leadership 0
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Jump Space Physics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager35
Merchant Free Trader 22
Scholar Field Researcher 12
Drifter Scavenger 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Concetta Shackley Ally 5 0 1 1 Dynchia (F/35)
Concetta Shackley has life-changing event that creates new responsibilities.
Forest Spain Ally 4 0 4 1 Dynchia (M/17)
Relationship altered.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Myrtie Williamson rise to a position of power in Myrtie Williamson's colony or corporation.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 25 Advanced training in a specialist field.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 30 A revolution, attack or other unusual event throws Myrtie Williamson's life into chaos, forcing Myrtie Williamson to leave the planet.
4 30 Became a Merchant (Free Trader).
4 31 A good deal ensures Myrtie Williamson is living the high life for a few years.
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 38 A good deal ensures Myrtie Williamson is living the high life for a few years.
5 38 Promoted to Merchant (Free Trader) rank 2.
6 38 Voluntarily left Free Trader
6 38 Became a Scholar (Field Researcher).
6 42 Make a breakthrough in Myrtie Williamson's field.
6 42 Promoted to Scholar (Field Researcher) rank 1.
7 42 Continued as Scholar (Field Researcher).
7 43 Nearly killed. Owe 20,000 for medical bills.
8 43 Returned to Citizen (Corporate).
8 45 Myrtie Williamson gain experience in a technical field as a computer operator or surveyor.
8 47 Promoted to Citizen (Corporate) rank 3.
9 47 Continued as Citizen (Corporate).
9 49 A revolution, attack or other unusual event throws Myrtie Williamson's life into chaos, forcing Myrtie Williamson to leave the planet.
10 49 Became a Drifter (Scavenger).
10 53 Spend time with an alien race. Gain a contact.
10 53 Promoted to Drifter (Scavenger) rank 1.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Drifter (Scavenger).
11 57 Nearly killed. Owe 22,500 for medical bills.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired.
12 58 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 64 Encounter a Psionic institute.
13 64 Tested for psionic powers
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 40,000 for medical bills.
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