Myrtle Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 70 F 1 (-2) 5 (-1) 2 (-2) 9 (1) 9 (1) 5 (-1)152995
Pampered
 
Skills
Admin 1
Advocate 0
Art (Creative) 0
Broker 1
Carouse 1
Deception 2
Drive (Walker) 1
Electronics (Comms) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Persuade 2
Pilot 0
Recon 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Assistant Director56
Drifter Scavenger 13
Drifter Wanderer 12
Merchant Broker 21
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Prince Nelson Contact 1 0 1 3 Zhodani, Imperium (M/27)
Miller Ming Contact 3 1 1 0 Ne Kraeda ren Kelva (M/23)
Verna Sweet Enemy 1 4 1 1 Zhodani, Imperium (F/42)
Forgiveness.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Given specialist training in vehicles.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Rewarded for a successful mission.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 30 Established a network of contacts. Gain 2 contacts.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 34 Rewarded for a successful mission.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Intelligence).
5 38 Go undercover to investigate an enemy.
5 38 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 38 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Intelligence).
6 40 Myrtle Clements's work ends up coming home with Myrtle Clements, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 40 Became a Drifter (Scavenger).
8 44 Continued as Drifter (Scavenger).
8 45 Attacked by enemies that Myrtle Clements easily defeat.
8 45 Gain Enemy if Myrtle Clements don't already have one.
8 48 Promoted to Drifter (Scavenger) rank 1.
9 48 Continued as Drifter (Scavenger).
9 51 Betrayed by a friend. One of Myrtle Clements's Contacts or Allies betrays Myrtle Clements, ending Myrtle Clements's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Failed to qualify for Intelligence (Agent).
10 51 Switched to Drifter (Wanderer).
10 54 Contact with Government.
10 55 Promoted to Drifter (Wanderer) rank 1.
11 55 Continued as Drifter (Wanderer).
11 59 Offered job by a patron. Now owe him a favor.
12 59 Entered Merchant Academy with the Business curriculum.
12 60 Spent the college years partying.
12 63 Graduated.
13 63 Became a Merchant (Broker).
13 63 Promoted to Merchant (Broker) rank 1.
13 64 Embroiled in legal trouble.
13 67 Promoted to Merchant (Broker) rank 2.
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