Retired 2nd Officer Nell Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 70 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 3 (-1)111963
Radiant skin
 
Skills
Animals 0
Athletics 0
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Recon 1
Seafarer (Personal) 1
Stealth 0
Steward 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Scout Surveyor 01
Scout Explorer 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker11
Merchant Free Trader 01
Drifter Scavenger 01
Merchant Merchant Marine 2nd Officer42
Retired 04
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Garnett Ortiz Rival 1 3 0 4 Ne Kraeda ren Kelva (M/47)
Lorna McDonaugh Ally 3 0 1 2 Ne Kraeda ren Kelva (F/25)
Forgiveness.
Peggy Cadden Ally 5 0 4 3 Tapazmal (F/73)
Alberta Mcdonalid Ally 2 0 3 3 Dolphin, Imperium (F/15)
Alberta Mcdonalid is missing under suspicious circumstances.
Alberta Mcdonalid is out of contact doing something interesting but not suspicious.
Alberta Mcdonalid gains in influence.
Gaylord Wagner Contact 3 1 0 0 Ne Kraeda ren Kelva (M/46)
Myrtice Tilcott Ally 3 0 2 5 Ne Kraeda ren Kelva (F/66)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Nell Sheils is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Became a Scout (Surveyor).
2 24 Nell Sheils spend a great deal of time on the fringes of Charted Space.
2 24 Nell Sheils inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 24 Attempted to change assignments.
3 24 Switched to Scout (Explorer) with previous rank.
3 26 Psychologically damaged by Nell Sheils's time in the scouts.
4 26 Failed to qualify for Performer (Entertainer).
4 26 Became a Drifter (Barbarian).
4 29 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 31 Nell Sheils accepted an offer of inducements to betray Nell Sheils's faith. Gain 180,000 in cash.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Became a Merchant (Free Trader).
6 37 A series of bad deals and decisions force Nell Sheils into bankruptcy. Nell Sheils salvages what Nell Sheils can.
7 37 Switched to Drifter (Scavenger).
7 41 Nell Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 45 Made lifelong friends. Gain 3 Allies.
8 45 Graduated with honors.
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Retired at age 45.
9 45 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Given advanced training in a specialist field
9 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Continued as Merchant (Merchant Marine).
10 50 Moved to a new world.
10 53 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Voluntarily left Merchant Marine
11 53 Retired.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 60 Gained a contact.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 69 Contact with Government.
15 69 Aging Crisis. Owe 20,000 for medical bills.
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