Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Neta Bradley easily defeat. |
1 |
20 |
Gain Enemy if Neta Bradley don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Neta Bradley faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Neta Bradley have been following false teachings! |
6 |
32 |
Became a Citizen (Corporate). |
6 |
35 |
Neta Bradley's business expands, Neta Bradley's corporation grows, or the colony thrives. |
7 |
36 |
Voluntarily left Corporate |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Neta Bradley is chosen to represent Neta Bradley's faith in a vid show or other highly public forum. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Someone more charismatic but less devout than Neta Bradley has become Neta Bradley's superior. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Neta Bradley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |