Retired Team Leader Nettie Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 70 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 4 (-1)111C44
Rude, Wary
 
Skills
Admin 1
Deception 2
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer 0
Gambler 1
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 2
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Seafarer 0
Stealth 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 13
Entertainer Performer 11
Navy Flight Crewman01
Drifter Scavenger 01
Scholar Field Researcher 23
Believer Missionary/Humanitarian Team Leader23
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Martin Ford Rival 1 1 1 0 Iltharan (M/16)
Hans Freeman Ally 3 0 5 3 Vlazhdumecta (M/63)
Madison Blakely Rival 1 6 4 1 Vlazhdumecta (F/56)
Very bad falling out.
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 Expand the field of Gambler, but gain a Rival in Nettie Sherris's former tutor.
1 22 Failed in the school of hard knocks.
2 22 Became a Citizen (Worker).
2 24 Nettie Sherris gain experience in a technical field as a computer operator or surveyor.
3 26 Continued as Citizen (Worker).
3 28 Nettie Sherris learn something Nettie Sherris should not have – a corporate secret, a political scandal – which Nettie Sherris can profit from illegally.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 34 Nettie Sherris's business expands, Nettie Sherris's corporation grows, or the colony thrives.
4 34 Forced to muster out.
5 34 Became a Entertainer (Performer).
5 36 Refused to criticise a questionable political leader on Nettie Sherris's homeworld.
5 38 Promoted to Entertainer (Performer) rank 1.
6 38 Voluntarily left Performer
6 38 Became a Navy (Flight) with the new title Crewman.
6 42 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 42 Failed to qualify for Field Researcher (Scholar).
7 42 Became a Drifter (Scavenger).
7 45 Betrayed by a friend. One of Nettie Sherris's Contacts or Allies betrays Nettie Sherris, ending Nettie Sherris's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Became a Scholar (Field Researcher).
8 48 Entangled in a bureaucratic or legal morass that distracts Nettie Sherris from Nettie Sherris's work.
8 49 Promoted to Scholar (Field Researcher) rank 1.
9 49 Aging Crisis. Owe 40,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Scholar (Field Researcher).
9 52 A new romantic starts. Gain an Ally.
9 53 Promoted to Scholar (Field Researcher) rank 2.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Continued as Scholar (Field Researcher).
10 56 A disaster leaves several injured, and others blame Nettie Sherris, forcing Nettie Sherris to leave Nettie Sherris's career. Gain a Rival.
10 56 Nearly killed.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Nettie Sherris is sent to a new community or parish to preach The Word among the poor.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 61 Nettie Sherris is sent to a new community or parish to preach The Word among the poor.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 65 Nettie Sherris retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 50,000 for medical bills.
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