Retired Settler Reta Fleming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)7 (0)111656
Tangled hair
 
Skills
Awareness 1
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Stealth 0
Streetwise 1
Survival 3
Telekinesis 0
CareerAssignmentTitleRankTerms
Psion Adept Initiate15
Citizen Colonist Settler22
Entertainer Journalist 01
Agent Law Enforcement Rookie01
Believer Holy Warrior Hopeful01
Retired 04
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Elliott Garza Enemy 0 2 1 1 Swanfeh (M/18)
Ophelia Martinez Rival 1 1 4 0 Swanfeh (F/21)
Ophelia Martinez gained power at the expense of a third party who now blames the character.
Manuela Sanders Rival 2 2 5 0 Happrhani (F/33)
Ray Stewart Rival 1 0 4 3 Irhadre (M/22)
Lawrence Wheeler Ally 3 0 1 4 Vanejenese (M/62)
Louisa Tabiner Ally 3 0 1 1 Swanfeh (F/91)
Johnson Nisbet Enemy 0 3 4 2 Zhodani, Imperium (M/80)
Johnson Nisbet is diminished in both power and influence.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Suffered a deep tragedy.
1 20 Dropped out of the psionic community.
2 20 Became a Psion (Adept).
2 23 Advanced training in a specialist field.
3 24 Continued as Psion (Adept).
3 28 Psionic abilities make Reta Fleming uncomfortable to be around. One contact or ally becomes a rival.
4 28 Continued as Psion (Adept).
4 31 Achieve a new level of discipline in Reta Fleming's powers/
4 32 Promoted to Psion (Adept) rank 1 with the new title Initiate.
5 32 Continued as Psion (Adept).
5 36 Spent time mastering mind and body.
6 36 Continued as Psion (Adept).
6 40 Psionic strength increases.
6 40 Forced to muster out.
7 40 Became a Citizen (Colonist).
7 44 Advanced training in a specialist field.
7 44 Promoted to Citizen (Colonist) rank 1.
8 44 Continued as Citizen (Colonist).
8 46 Reta Fleming learn something Reta Fleming should not have – a corporate secret, a political scandal – which Reta Fleming can profit from illegally.
8 48 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 48 Voluntarily left Colonist
9 48 Became a Entertainer (Journalist).
9 49 Reta Fleming is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10 49 Failed to qualify for Surveyor (Scout).
10 49 Submitted to the draft.
10 49 Became a Agent (Law Enforcement) with the new title Rookie.
10 50 Refused a deal with criminal or other figure under investigation. Gain an Enemy
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Reta Fleming come into conflict with a splinter group Reta Fleming's own religion which maintains Reta Fleming's version is the wrong one. Gain 3 Rivals.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Retired.
12 56 Victim of a crime.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 65 Moved to a new world.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 70 Aging Crisis. Owe 50,000 for medical bills.
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