Retired 4th Officer Saerz  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 70 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 5 (-1)111995
Incoherent
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Electronics (Comms) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Science (Space Sciences/Astronomy) 1
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Scholar Scientist 12
Scout Courier 01
Believer Holy Warrior Fighter13
Merchant Merchant Marine 4th Officer24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Orrka Knaersur Rival 2 2 1 4 Vargr, Imperium (M/38)
Forgiveness.
Dzazkfae Dzuzkhonthaerrgh Contact 1 1 2 3 Vargr, Imperium (M/45)
Dzazkfae Dzuzkhonthaerrgh has had an unexpected run of good fortune lately.
Oel Gna Ally 3 0 2 0 Vargr, Imperium (M/52)
Jossie Fletcher Ally 3 0 2 0 Hanen (F/33)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Scavenger).
1 21 Saerz do not know what happened to Saerz. There is a gap in Saerz's memory.
2 21 Became a Scholar (Scientist).
2 24 Advanced training in a specialist field.
3 25 Continued as Scholar (Scientist).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Promoted to Scholar (Scientist) rank 1.
4 29 Voluntarily left Scientist
4 29 Became a Scout (Courier).
4 31 Psychologically damaged by Saerz's time in the scouts.
5 31 Failed to qualify for Worker (Citizen).
5 31 Returned to Drifter (Scavenger).
5 35 Promoted to Drifter (Scavenger) rank 1.
6 35 Continued as Drifter (Scavenger).
6 38 Find valuable salvage.
6 39 Forced to muster out.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 42 Opponents of Saerz's belief system ambush Saerz.
7 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 42 Failed to qualify for Broker (Merchant).
8 42 Submitted to the draft.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Given advanced training in a specialist field
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Merchant Marine).
9 49 Make an unexpected connection outside Saerz's normal circles. Gain a Contact.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Continued as Merchant (Merchant Marine).
10 54 A good deal ensures Saerz is living the high life for a few years.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Merchant (Merchant Marine).
11 57 Befriend a useful ally in one sphere. Gain an Ally.
11 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Voluntarily left Merchant Marine
12 58 Returned to Believer (Holy Warrior).
12 59 Saerz faith is shaken.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 65 Saerz accepted an offer of inducements to betray Saerz's faith. Gain 70,000 in cash.
13 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
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