Retired Scout Sepaak  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 70 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 4 (-1)111254
Jealous, Gruesome, Honor Bound
 
Skills
Advocate 1
Astrogation 1
Broker 1
Deception 2
Electronics (Computer) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Science (Space Sciences) 0
Steward 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout22
Scout Explorer 21
Navy Engineer/Gunner Crewman01
Marine Ground Assault Marine01
Merchant Free Trader 23
Citizen Corporate 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Neal Parlow Enemy 0 3 0 1 Halka (M/49)
Wa-sa-Babwawabka Rival 1 0 3 1 Bwap (F/56)
Jeanette Watts Ally 2 0 5 4 Humaniti (F/65)
Jeanette Watts belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 When dealing with an alien race, Sepaak botch an opportunity to gather extra intelligence about them.
1 21 Sepaak have no idea what happened to Sepaak – they found Sepaak's ship drifting on the fringes of friendly space.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Spend several years jumping from world to world in Sepaak's scout ship.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 27 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Sepaak is blamed for an accident that causes the death of several crew members. Sepaak's guilt drives Sepaak to excel.
5 29 Failed to qualify for Colonist (Citizen).
5 29 Submitted to the draft.
5 29 Became a Marine (Ground Assault) with the new title Marine.
5 31 A mission goes wrong; Sepaak and several others are captured and mistreated by the enemy. Gain Sepaak's jailer as an Enemy.
6 31 Became a Merchant (Free Trader).
6 32 Risk Sepaak's fortune on a possibility lucrative deal and win.
6 35 Promoted to Merchant (Free Trader) rank 1.
7 35 Continued as Merchant (Free Trader).
7 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 39 Promoted to Merchant (Free Trader) rank 2.
8 39 Aging Crisis. Owe 50,000 for medical bills.
8 39 Retired at age 39.
8 39 Continued as Merchant (Free Trader).
8 43 A series of bad deals and decisions force Sepaak into bankruptcy. Sepaak salvages what Sepaak can.
9 43 Aging Crisis. Owe 60,000 for medical bills.
9 43 Became a Citizen (Corporate).
9 46 Sepaak befriend a superior in the corporation or the colony.
9 47 Promoted to Citizen (Corporate) rank 1.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Continued as Citizen (Corporate).
10 49 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Voluntarily left Missionary/Humanitarian
12 53 Retired.
12 57 Moved to a new world.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 58 A romantic relationship ends badly. Gain a Rival or Enemy.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 63 Accused of a crime.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 10,000 for medical bills.
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