Retired Able Spacehand Shirley Harrington  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 70 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 3 (-1)111763
Distraught, Flabby arms
 
Skills
Athletics 0
Deception 0
Drive (Track) 1
Gun Combat (Archaic) 1
Gunner 0
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Melee 0
Pilot 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Drifter Wanderer 02
Agent Law Enforcement Rookie02
Entertainer Performer 01
Army Cavalry Private01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Etha Plundell Enemy 0 1 2 3 Cafadan (F/37)
Caleb McDonaugh Ally 5 0 3 0 Yilean (M/26)
Horace Penn Contact 1 1 0 2 Libert (M/81)
Warren Snape Contact 1 2 3 1 Geonee (M/27)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Shirley Harrington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 23 During a battle, defeat or victory depends on Shirley Harrington's actions. Shirley Harrington actions lead to an honorabe discharge.
3 23 Became a Drifter (Wanderer).
3 25 Gained a contact.
4 27 Continued as Drifter (Wanderer).
4 31 Scarred. Owe 5,000 for medical bills.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 Advanced training in a specialist field.
6 35 Continued as Agent (Law Enforcement).
6 37 Shirley Harrington's work ends up coming home with Shirley Harrington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 37 Became a Entertainer (Performer).
7 38 Shirley Harrington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 38 Failed to qualify for Free Trader (Merchant).
8 38 Submitted to the draft.
8 38 Became a Army (Cavalry) with the new title Private.
8 41 Nearly killed.
9 41 Aging Crisis. Owe 60,000 for medical bills.
9 41 Retired at age 41.
9 41 Retired.
9 42 A new romantic starts. Gain an Ally.
10 45 Aging Crisis. Owe 40,000 for medical bills.
10 46 A romantic relationship ends badly. Gain a Rival or Enemy.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 51 Gained a contact.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 57 Gained a contact.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 40,000 for medical bills.
15 69 Moved to a new world.
16 69 Aging Crisis. Owe 50,000 for medical bills.
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