Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Drafted into Merchant Marine |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Sophronia Peck is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Risk Sophronia Peck's fortune on a possibility lucrative deal and win. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Scientist (Scholar). |
9 |
50 |
Returned to Drifter (Wanderer). |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Severely injured. Owe 7,500 for medical bills. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
62 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |