Retired Junior Project Worker Stephanie Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 70 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2)111181
Sacrificing, Flirty
 
Skills
Admin 0
Art (Creative) 0
Astrogation 0
Carouse 1
Deception 0
Diplomat 0
Electronics (Computers) 1
Engineer (Life Support) 0
Gun Combat 0
Language 0
Leadership 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 0
Profession (Worker/Construction) 0
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Surveyor 01
Navy Flight Crewman01
Merchant Free Trader 01
Rogue Enforcer 12
Believer Mainstream Believer Lay Person02
Prisoner Thug 01
Prisoner Inmate 02
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Clair Burress Ally 3 0 4 2 Lancian (M/56)
Corrine Howe Ally 3 0 4 3 Iltharan (F/52)
Corrine Howe gained power at the expense of a third party who now blames the character.
Alexis Matthews Ally 2 0 3 0 Halka (F/22)
Alexis Matthews gains in power.
Ophelia Tow Rival 1 1 4 6 Vlazhdumecta (F/19)
Minna Read Rival 0 3 1 1 Libert (F/39)
Minna Read is out of contact doing something interesting but not suspicious.
Ralph Webb Enemy 0 4 1 0 Kargol (M/14)
 
Term Age History
1 18 Entered a spacer community.
1 22 Made lifelong friends. Gain 2 Allies.
1 22 Graduated.
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Became a Drifter (Scavenger).
2 23 Nearly killed. Owe 20,000 for medical bills.
3 23 Became a Scout (Surveyor).
3 25 Psychologically damaged by Stephanie Knight's time in the scouts.
4 25 Failed to qualify for Field Researcher (Scholar).
4 25 Submitted to the draft.
4 25 Became a Navy (Flight) with the new title Crewman.
4 26 During a battle, defeat or victory depends on Stephanie Knight's actions. The ship suffers severe damage and Stephanie Knight is blamed for the disaster. Stephanie Knight is court - martialled and discharged.
5 26 Became a Merchant (Free Trader).
5 30 Imperial trade restrictions force Stephanie Knight out of business.
6 30 Became a Rogue (Enforcer).
6 33 Backstab a fellow rogue for personal gain.
6 34 Promoted to Rogue (Enforcer) rank 1.
7 34 Continued as Rogue (Enforcer).
7 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
8 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 36 Stephanie Knight retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 39 Continued as Believer (Mainstream Believer).
9 40 Accused of a crime
10 43 Became a Prisoner (Thug).
10 46 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 47 Switched to Prisoner (Inmate) with previous rank.
11 48 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired at age 51.
12 51 Continued as Prisoner (Inmate).
12 53 The warden takes an interest in Stephanie Knight's case.
12 55 Paroled from prison.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Stephanie Knight secretly provide religious rites for a dying leader or noble, although they do not share Stephanie Knight's faith. Gain an Ally in the family and a Rival who disagrees with Stephanie Knight's choice.
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 61 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 63 Forced to muster out.
15 63 Aging Crisis. Owe 10,000 for medical bills.
15 63 Retired.
15 64 Moved to a new world.
16 67 Aging Crisis. Owe 40,000 for medical bills.
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