Retired Special Agent Suzanne Sullivan  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 70 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 2 (-2)111A42
Handsome, Constantly cracks knuckles, Delicate
 
Skills
Animals 0
Astrogation 0
Broker 1
Carouse 1
Deception 2
Diplomat 0
Drive (Track) 1
Electronics (Computers) 2
Flyer (Airship) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 4
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Star Marine Marine01
Merchant Merchant Marine 3rd Officer34
Agent Intelligence Special Agent45
Believer Holy Warrior Hopeful-22
 
Name Type Affinity Enmity Power Influence Species
Clyde Turner Enemy 0 3 0 3 Cassilldan (M/32)
Axel Steeves Ally 5 0 1 6 Cassilldan (M/43)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Scavenger).
1 21 Betrayed by a friend. One of Suzanne Sullivan's Contacts or Allies betrays Suzanne Sullivan, ending Suzanne Sullivan's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Marine (Star Marine) with the new title Marine.
2 25 A mission goes wrong; Suzanne Sullivan and several others are captured and mistreated by the enemy. Gain Suzanne Sullivan's jailer as an Enemy.
3 25 Failed to qualify for Flight (Navy).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Forced to continue current assignment.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 35 Befriend a useful ally in one sphere. Gain an Ally.
5 37 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 37 Continued as Merchant (Merchant Marine).
6 40 Risk Suzanne Sullivan's fortune on a possibility lucrative deal and win.
6 41 Forced to muster out.
7 41 Became a Agent (Intelligence).
7 42 Gained a contact.
7 45 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
8 45 Continued as Agent (Intelligence).
8 49 Given specialist training in vehicles.
8 49 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
9 49 Continued as Agent (Intelligence).
9 51 Advanced training in a specialist field.
9 53 Promoted to Agent (Intelligence) rank 3.
10 53 Continued as Agent (Intelligence).
10 55 An investigation takes on a dangerous turn.
10 57 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Agent (Intelligence).
11 60 Suzanne Sullivan's work ends up coming home with Suzanne Sullivan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Became a Believer (Holy Warrior) with the new title Hopeful.
12 63 Suzanne Sullivan is caught in the periphery of a scandal.
12 63 Demoted to Believer (Holy Warrior) rank -1.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Holy Warrior).
13 68 Suzanne Sullivan is caught in the periphery of a scandal.
13 68 Demoted to Believer (Holy Warrior) rank -2.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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