Retired Lay Preacher Sybil McGhee  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 70 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 8 (0)111338
Graceful fingers, Pity
 
Skills
Animals (Training) 1
Carouse 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 3
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
Drifter Scavenger 04
Believer Missionary/Humanitarian Project Worker12
Believer Mainstream Believer Lay Preacher24
 
Name Type Affinity Enmity Power Influence Species
Raphael Fillanes Enemy 0 4 3 3 Answerin (M/42)
Rafael Lawlor Ally 1 0 0 1 Answerin (M/34)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Became a Drifter (Barbarian).
3 23 Continued as Drifter (Barbarian).
3 25 Attacked by enemies that Sybil McGhee easily defeat.
3 25 Gain Enemy if Sybil McGhee don't already have one.
3 27 Promoted to Drifter (Barbarian) rank 1.
4 27 Continued as Drifter (Barbarian).
4 30 Betrayed by a friend. One of Sybil McGhee's Contacts or Allies betrays Sybil McGhee, ending Sybil McGhee's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 A sudden war destroys Sybil McGhee's trade routes and contacts, forcing Sybil McGhee to flee that region of space.
5 31 Gain rebels as Enemy
6 31 Failed to qualify for Journalist (Entertainer).
6 31 Switched to Drifter (Scavenger).
6 35 A new romantic starts. Gain an Ally.
7 35 Continued as Drifter (Scavenger).
7 38 Lost eye or limb. Owe 5,000 for medical bills.
8 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Sybil McGhee refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sybil McGhee's faith.
8 42 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 42 Continued as Believer (Missionary/Humanitarian).
9 46 A notable academic consults with Sybil McGhee about a publication or documentary he is working on. Gain a Contact in academia.
10 46 Voluntarily left Missionary/Humanitarian
10 46 Returned to Drifter (Scavenger).
10 49 Survived a risky adventure but gained nothing.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Scavenger).
11 51 Betrayed by a friend. One of Sybil McGhee's Contacts or Allies betrays Sybil McGhee, ending Sybil McGhee's career. That Contact or Ally becomes a Rival or Enemy.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 54 Sybil McGhee retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Continued as Believer (Mainstream Believer).
13 58 Sybil McGhee refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sybil McGhee's faith.
13 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Continued as Believer (Mainstream Believer).
14 63 Birth or Death involving a family member or close friend.
14 63 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 63 Continued as Believer (Mainstream Believer).
15 64 Gained a contact.
16 67 Aging Crisis. Owe 10,000 for medical bills.
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