Retired Experienced Broker Thea Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 70 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)111757
Suspicious
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Athletics 0
Broker 1
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 2
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Fencing) 1
Melee (Grapple) 1
Persuade 1
Recon 3
Science (Physical Sciences) 0
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Merchant Free Trader 12
Citizen Colonist 01
Army Cavalry Lance Sergeant34
Merchant Broker Experienced Broker32
Believer Holy Warrior Hopeful-11
Retired 02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Paul Habborlain Contact 1 1 2 0 Swanfeh (M/15)
Paul Habborlain gains in power.
Naomi Dunn Ally 2 0 0 1 Luriani (F/48)
Naomi Dunn gains in influence.
Rita Ortiz Enemy 0 3 5 0 Luriani (F/77)
Olaf Horton Enemy 0 2 0 1 Luriani (M/18)
Pattie Lowe Ally 2 0 2 0 Luriani (F/70)
Ethan Medina Ally 3 0 1 2 Irhadre (M/37)
Ethan Medina’s relationships have begun to affect the character.
Forgiveness.
Ethan Medina is a member of an organisation which holds a generally opposite view of the Traveller.
Harper Rodriguez Contact 2 2 1 0 Swanfeh (F/42)
Harper Rodriguez gains in power.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 22 Became a Merchant (Free Trader).
2 24 Make an unexpected connection outside Thea Oneil's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 27 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 27 Became a Citizen (Colonist).
4 31 A revolution, attack or other unusual event throws Thea Oneil's life into chaos, forcing Thea Oneil to leave the planet.
5 31 Failed to qualify for Courier (Scout).
5 31 Submitted to the draft.
5 31 Became a Army (Cavalry) with the new title Private.
5 33 A new romantic starts. Gain an Ally.
5 35 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
6 35 Continued as Army (Cavalry).
6 37 Advanced training in a specialist field
6 39 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
7 39 Continued as Army (Cavalry).
7 42 Given a special assignment or duty in Thea Oneil's unit.
7 43 Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant.
8 43 Continued as Army (Cavalry).
8 45 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
8 45 Gain rebels as Enemy
9 45 Entered Merchant Academy with the Business curriculum.
9 49 A prank goes horribly wrong. Gain an Enemy
9 49 Graduated with honors.
10 49 Switched to Merchant (Broker).
10 49 Promoted to Merchant (Broker) rank 1.
10 49 Promoted to Merchant (Broker) rank 2.
10 53 A good deal ensures Thea Oneil is living the high life for a few years.
10 53 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Broker).
11 55 A series of bad deals and decisions force Thea Oneil into bankruptcy. Thea Oneil salvages what Thea Oneil can.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Became a Believer (Holy Warrior) with the new title Hopeful.
12 59 Thea Oneil is caught in the periphery of a scandal.
12 59 Demoted to Believer (Holy Warrior) rank -1.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Voluntarily left Holy Warrior
13 59 Retired.
13 60 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 50,000 for medical bills.
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