Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Encounter a Psionic institute. |
2 |
25 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
30 |
Spent time mastering mind and body. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
31 |
An anti-psi cult or gang attempts to expose or attack Vera Garrett. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Gained a contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Risk Vera Garrett's fortune on a possibility lucrative deal and win. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A series of bad deals and decisions force Vera Garrett into bankruptcy. Vera Garrett salvages what Vera Garrett can. |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Became a Scout (Surveyor). |
10 |
48 |
Vera Garrett's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
51 |
Continued as Scout (Surveyor). |
11 |
54 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Scout (Surveyor). |
12 |
58 |
Vera Garrett spend a great deal of time on the fringes of Charted Space. |
12 |
58 |
Vera Garrett's ship is damaged, and Vera Garrett have to hitch-hike Vera Garrett's way back across the stars to the nearest scout base. |
12 |
58 |
Gain 1 Contacts. Gain 3 Enemies. |
12 |
59 |
Promoted to Scout (Surveyor) rank 2. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Scout (Surveyor). |
13 |
62 |
Psychologically damaged by Vera Garrett's time in the scouts. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Vera Garrett refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vera Garrett's faith. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
68 |
Opponents of Vera Garrett's belief system ambush Vera Garrett. |
15 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |