Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Wapwathbabwab Te's Contacts or Allies betrays Wapwathbabwab Te, ending Wapwathbabwab Te's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Law Enforcement (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Wapwathbabwab Te's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A good deal ensures Wapwathbabwab Te is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Smuggle illegal items onto a planet. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Risk Wapwathbabwab Te's fortune on a possibility lucrative deal and win. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
54 |
Voluntarily left Merchant Marine |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Wapwathbabwab Te accepted an offer of inducements to betray Wapwathbabwab Te's faith. Gain 940,000 in cash. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Became a Citizen (Corporate). |
12 |
60 |
Hard times caused by a lack of interstellar trade costs Wapwathbabwab Te Wapwathbabwab Te's job. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Wapwathbabwab Te refused an offer of inducements to betray Wapwathbabwab Te's faith. Gain 5 enemies. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
A notable academic consults with Wapwathbabwab Te about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |