Retired 3rd Officer Wasabta Kasa Keebath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 8 (0)111698
Uncontrolled, Weary
 
Skills
Animals 0
Broker 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Power) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine 3rd Officer34
Entertainer Journalist 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Eulalie Cox Contact 1 1 2 5 Humaniti (F/19)
Harlan Ferguson Enemy 0 4 2 0 Ronnin (M/93)
Fapa Ka-pasab Ally 3 0 1 1 Bwap (M/17)
Fapa Ka-pasab is in desperate trouble and could use the character’s help.
Deto-Batoas Abebab Contact 1 1 1 1 Bwap (F/31)
Relationship soured.
Alberta Lord Ally 2 0 1 0 Humaniti (F/14)
Laura Monaghan Ally 1 0 1 0 Cafadan (F/74)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Wanderer).
1 22 Suffer from a life-threatening illness.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Make an unexpected connection outside Wasabta Kasa Keebath's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Wasabta Kasa Keebath's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 36 Became a Entertainer (Journalist).
6 39 An investigation, tour, project or expedition goes wrong, stranding Wasabta Kasa Keebath far from home.
7 39 Aging Crisis. Owe 50,000 for medical bills.
7 39 Retired at age 39.
7 39 Retired.
7 40 A new romantic starts. Gain an Ally.
8 43 Aging Crisis. Owe 20,000 for medical bills.
8 44 Gained a contact.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 49 Moved to a new world.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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