Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Weapa-Akebab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Weapa-Akebab is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Failed to qualify for Surveyor (Scout). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
23 |
Failed to qualify for Field Researcher (Scholar). |
4 |
23 |
Submitted to the draft. |
4 |
23 |
Became a Merchant (Merchant Marine). |
4 |
26 |
Embroiled in legal trouble. |
5 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Forced to muster out. |
6 |
31 |
Returned to Drifter (Wanderer). |
6 |
33 |
Weapa-Akebab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Failed to qualify for Explorer (Scout). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
35 |
Suffer from a life-threatening illness. |
8 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Became a Citizen (Corporate). |
8 |
37 |
Weapa-Akebab's business expands, Weapa-Akebab's corporation grows, or the colony thrives. |
8 |
39 |
Promoted to Citizen (Corporate) rank 1. |
9 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
39 |
Continued as Citizen (Corporate). |
9 |
41 |
Weapa-Akebab befriend a superior in the corporation or the colony. |
9 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
43 |
Continued as Citizen (Corporate). |
10 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Continued as Citizen (Corporate). |
11 |
48 |
Weapa-Akebab befriend a superior in the corporation or the colony. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Continued as Citizen (Corporate). |
12 |
54 |
Weapa-Akebab gain experience in a technical field as a computer operator or surveyor. |
12 |
55 |
Promoted to Citizen (Corporate) rank 3. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Continued as Citizen (Corporate). |
13 |
58 |
Weapa-Akebab learn something Weapa-Akebab should not have – a corporate secret, a political scandal – which Weapa-Akebab can profit from illegally. |
13 |
59 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Continued as Citizen (Corporate). |
14 |
63 |
Weapa-Akebab learn something Weapa-Akebab should not have – a corporate secret, a political scandal – which Weapa-Akebab can profit from illegally. |
14 |
63 |
Promoted to Citizen (Corporate) rank 5. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Continued as Citizen (Corporate). |
15 |
64 |
Weapa-Akebab's business expands, Weapa-Akebab's corporation grows, or the colony thrives. |
15 |
67 |
Promoted to Citizen (Corporate) rank 6 with the new title Director. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |