Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Wilhelmina Morgan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
21 |
Win a prestigious prize for Wilhelmina Morgan's work. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
26 |
A disaster leaves several injured, and others blame Wilhelmina Morgan, forcing Wilhelmina Morgan to leave Wilhelmina Morgan's career. Gain a Rival. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Infantry (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Advanced training in a specialist field. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Wilhelmina Morgan went above and beyond the call of duty. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Nearly killed. Fully recovered. |
10 |
46 |
Became a Scout (Courier). |
10 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Switched to Drifter (Barbarian). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |