Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Willie McKee is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Willie McKee accepted an offer of inducements to betray Willie McKee's faith. Gain 150,000 in cash. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Returned to Believer (Missionary/Humanitarian). |
5 |
36 |
Willie McKee is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Willie McKee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Willie McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Failed to qualify for Law Enforcement (Agent). |
8 |
46 |
Returned to Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attacked by enemies that Willie McKee easily defeat. |
9 |
52 |
Gain Enemy if Willie McKee don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
56 |
Drafted into Surveyor |
10 |
58 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
58 |
Became a Scout (Surveyor). |
11 |
60 |
When dealing with an alien race, Willie McKee botch an opportunity to gather extra intelligence about them. |
11 |
60 |
Willie McKee have no idea what happened to Willie McKee – they found Willie McKee's ship drifting on the fringes of friendly space. |
12 |
62 |
Continued as Scout (Surveyor). |
12 |
64 |
Willie McKee's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willie McKee fail to help. Gain an Enemy. |
12 |
64 |
Psychologically damaged by Willie McKee's time in the scouts. |
12 |
66 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Attempted to change assignments. |
13 |
66 |
Failed to qualify for Explorer (Scout). |
13 |
66 |
Continued as Scout (Surveyor). |
13 |
69 |
Willie McKee's ship is damaged, and Willie McKee have to hitch-hike Willie McKee's way back across the stars to the nearest scout base. |
13 |
69 |
Gain 6 Contacts. Gain 1 Enemies. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |