Retired Combat Leader Winnie Dabs  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 70 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 2 (-2)111742
Autocratic, Annoyed
 
Skills
Admin 1
Animals (Veterinary) 1
Astrogation 0
Diplomat 0
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 2
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Initiate13
Drifter Barbarian 12
Merchant Free Trader 01
Believer Holy Warrior Combat Leader22
Drifter Wanderer 11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Glennie Dendy Enemy 0 3 0 1 Answerin (F/38)
Ashley McDermot Enemy 0 5 0 2 Answerin (M/36)
Nena Allen Enemy 1 2 0 0 Vanejenese (F/55)
Forgiveness.
Wiley Douglas Enemy 0 2 2 0 Lancian (M/11)
Gregorio Shapter Rival 1 1 1 0 Answerin (M/15)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Winnie Dabs have no idea what happened to Winnie Dabs – they found Winnie Dabs's ship drifting on the fringes of friendly space.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A sudden war destroys Winnie Dabs's trade routes and contacts, forcing Winnie Dabs to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 26 Winnie Dabs refuse to secretly provide religious rites for a dying leader or noble, because they do not share Winnie Dabs's faith.
3 27 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 27 Continued as Believer (Mainstream Believer).
4 29 Winnie Dabs retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 31 Continued as Believer (Mainstream Believer).
5 34 Winnie Dabs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 34 Failed to qualify for Free Trader (Merchant).
6 34 Became a Drifter (Barbarian).
6 35 A romantic relationship ends badly. Gain a Rival or Enemy.
6 38 Promoted to Drifter (Barbarian) rank 1.
7 38 Continued as Drifter (Barbarian).
7 41 Winnie Dabs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 42 Forced to muster out.
8 42 Switched to Merchant (Free Trader).
8 43 A sudden war destroys Winnie Dabs's trade routes and contacts, forcing Winnie Dabs to flee that region of space.
8 43 Gain rebels as Enemy
9 43 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 46 A notable academic consults with Winnie Dabs about a publication or documentary he is working on. Gain a Contact in academia.
9 47 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 47 Voluntarily left Holy Warrior
10 47 Switched to Drifter (Wanderer).
10 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 51 Promoted to Drifter (Wanderer) rank 1.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Voluntarily left Wanderer
11 51 Returned to Believer (Holy Warrior).
11 54 Winnie Dabs accepted an offer of inducements to betray Winnie Dabs's faith. Gain 770,000 in cash.
11 55 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 57 Victim of a crime.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 60 Amnesia.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 67 Birth or Death involving a family member or close friend.
15 67 Aging Crisis. Owe 60,000 for medical bills.
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